Bug Report Tool
Unreal Engine/ Clickup
This report tool made in Unreal using Blueprints and C++ automatically creates a task in ClickUp for the Dev team.
This report tool made in Unreal using Blueprints and C++ automatically creates a task in ClickUp for the Dev team.
This tool was made to convert Blueprint actors into a static mesh automatically. Using this tool, the development team could create BP's that randomize meshes and assets, and when done, they could convert to static mesh to optimize the level.
This component was requested to be self-managed and capable of being implemented in different projects without changes. It does not demand any nodes or programming to be used.