Tech Art / Programming - Professional Work

Bug Report Tool

Unreal Engine/ Clickup

This report tool made in Unreal using Blueprints and C++ automatically creates a task in ClickUp for the Dev team.

Blueprint to Static Mesh Converter

Unreal Engine

This tool was made to convert Blueprint actors into a static mesh automatically. Using this tool, the development team could create BP's that randomize meshes and assets, and when done, they could convert to static mesh to optimize the level.

Simple Selection Component

Unreal Engine

This component was requested to be self-managed and capable of being implemented in different projects without changes. It does not demand any nodes or programming to be used.